Ever since the dawn of internet access, walkthroughs for
playing games have become widely available and heavily relied on so that
players of all skills levels can complete the games they want to finish. Maybe
before then there were people who wrote these walkthroughs and distributed them
as printed copies, but I haven’t really looked into it. As for right now, the
moment a new game launches, you can bet someone will have a walkthrough ready
by the end of the day. But looking at a guide on how to play and beat the game
is surely cheating… right?
Cheating is looked down upon in the gaming community.
Whether it’s buying gold in games that ban gold farmers or using an aimbot to
net you free headshots, gamers tend to dislike cheating. With online
multiplayer, cheaters are definitely banned from play, but what about offline
cheats? Fun stuff that makes the game feel very different. I’m fine with those
kinds of cheats. As for walkthroughs, they don’t bother me at all. I think it’s
perfectly viable for any player to look up a guide if there’s a game they are
having trouble with.
Most people might compare walkthroughs to cheating as these
guides tell the player where everything is, how to most efficiently pass
levels, and strategies for those particularly difficult boss fights. However,
we should ask why people bother to look up a walkthrough in the first place.
Biggest reason: they’re stuck on something. Maybe there’s this one puzzle that seems
impossible. A walkthrough could provide the solution. But why consult a guide?
Because the player is invested heavily enough in the game that even though an
obstacle is preventing progress, they still want to go on. And getting help is
nothing to be ashamed of.
Several games are quite difficult and having a walkthrough
handy is essential in some cases. Look at Minecraft,
Terraria, Stardew Valley, any game with a huge crafting system and a bunch
of items to use. Would you have ever guessed that in order to build a shovel
you need to gather some sticks, some cobblestone, and then arrange them in a
specific order in a 3x3 grid? I wouldn’t have figured out the crafting system
at all if not for a guide! What about what this one NPC likes as gifts? I would
be investing so much time giving random items to one person to see how they
react, then jotting down their favorite gifts. I don’t have that kind of time!
And yet, most of the time I don’t look at walkthroughs. I
always give the game a chance. I play by its rules and seek as little outside
help as possible. If I ever get stumped with a difficult boss or a puzzle, I’ll
check a walkthrough. I always give it a few tries before seeing if I’m doing
something wrong. And I would encourage you as players to do the same. It may be
easier to look at a walkthrough to every single game you own and play like
that, but going back and forth from the game to the strategy guide really slows
the game down. Take the time to figure things out for yourself. And if you’ve
exhausted all of your resources, then check a walkthrough.
It’s a little different for online games. You don’t check walkthroughs;
you check guides to building your character to become competitive enough to
play with everyone else. I probably wouldn’t have guessed that playing as
E.T.C. in Heroes of the Storm was
different than playing any other warrior hero. He isn’t meant to tank and he
doesn’t hit very hard, but he can really mess with opponents. After learning
that from a guide, I played him a lot better and now he’s one of my favorite
heroes to play in that game.
To those who beat most of their games without any help:
good on you. You found ways to conquer the game using only your wits and
knowledge of the games you played. That’s great! To you players who struggle to
complete a game because a puzzle is too hard, it’s ok. You stopped playing
because you needed help and you looked up a walkthrough because you wanted to
keep playing some more. Nothing wrong with that.
This doesn’t just apply to games, but to every aspect of
life. If you really want something, it’s ok to ask for help.
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